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CSS Clip-Path & Shape Generator

Create custom geometric shapes, polygon cutouts, and responsive CSS clip-paths with an interactive draggable vertex canvas, rich presets, and instant Tailwind / SVG export.

100% Client-Side🔒Zero Data TrackingFree & No Ads

✂️ CSS Clip-Path & Shape Generator

Create custom geometric shapes, polygon cutouts, and responsive CSS clip-paths with an interactive draggable vertex canvas, rich presets, and instant Tailwind / SVG export.

Geometric Shape Presets12 presets

🎯 Interactive Vertex Editor

Click and drag any point to reshape. Double-click or click an edge to add points.

3 Vertices
1
2
3
Background Type:

📍 Point Coordinates (%)

3 points
1
X: 50%|Y: 0%
2
X: 100%|Y: 100%
3
X: 0%|Y: 100%
/* CSS clip-path */
-webkit-clip-path: polygon(50% 0%, 100% 100%, 0% 100%);
clip-path: polygon(50% 0%, 100% 100%, 0% 100%);

📖 Mastering CSS Clip-Path for Modern Web Design

What is CSS clip-path?

The CSS clip-path property creates a clipping region that sets what part of an element should be shown. Parts inside the region are visible, while parts outside are hidden.

Polygon Syntax & Percentages

Polygon coordinates are written in pairs of X Y percentages: `polygon(x1 y1, x2 y2, ...)`. Using percentage units ensures the shape scales seamlessly across responsive viewports.

Performance & GPU Acceleration

Because clipping is calculated by the GPU compositor, animating clip-paths creates silky-smooth 60fps morphing effects without triggering costly layout reflows.

Frequently Asked Questions

Can I use clip-path on images and videos?

Yes! Clip-path works on any HTML element, including <img>, <video>, <div> containers, buttons, and hero banners.

Is CSS clip-path supported by all modern browsers?

Yes, modern Chromium (Chrome, Edge, Brave), Firefox, and Safari support standard `clip-path: polygon()` and `clip-path: circle()`. For older Safari versions, `-webkit-clip-path` is also included.

How do I animate or morph between two shapes?

To animate between shapes using CSS transitions or keyframes, both shapes must have the exact same number of vertices (points).

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